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MPGA: Game Art

980 Hours (Training + Practical) | 24 Months

Level : Master

Duration : 24 Months

Hours : 980

Softwares : 20 Softwares


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About This Course

The Masters in Game Art is a specialized program designed to equip students with the technical and creative skills required to excel in the field of Game asset design and integration.

During the course, students learn how to create compelling characters, environments, weapons, vehicles and other game assets, utilizing various software tools such as Autodesk Maya, ZBrush, Substance Painter and integration using Unity and Unreal engine. They also develop skills in storytelling, concept art, game design, and project management, which are essential for success in the industry.

What will you learn in this program?

  • Learn to create 3D art assets for various game genres, including characters, environments, weapons and props.
  • Gain expertise in industry-standard software and tools.
  • Understand the principles of game design, including storytelling, world-building, and game mechanics.
  • Develop skills in concept art, illustration, and character design to create unique and compelling game worlds.
  • Learn to work with game engines such as Unreal and Unity, and how to optimize assets for different platforms and devices.
  • Explore emerging technologies like augmented reality (AR) and virtual reality (VR), and learn how to use them to enhance the player experience.
  • Deployment and optimization all 3D elements for faster rendering.

Applicable Jobs

  • Game Designer
  • Game Animator
  • Game Tester
  • Game
  • Programmer/Developer
  • Gaming 3D Artist
  • Unity/Unreal Developer
Module One - 8 Months | 6 Softwares

Foundation

Softwares

Pre-ProductionPre-Production

photoshopPhotoshop

3ds-Max3ds Max

MayaMaya

ZBrushZbrush

megascanMegascans Pro

Hours

60 hrs.

40 hrs.

60 hrs.

100 hrs.

30 hrs.

20 hrs.

Intermediate

Softwares

3ds-Max3Ds Max

MayaMaya

HoudiniHoudini

ZBrushZbrush

Substance-PainterSubstance Painter

Substance-DesignerSubstance Designer

marvelous-designerMarvelous Designer

MarmosetMarmoset Toolbag

Hours

50 hrs.

100 hrs.

50 hrs.

40 hrs.

40 hrs.

30 hrs.

20 hrs.

10 hrs.

Masters + Portfolio Development

Softwares

topogunTopogun

speed-treeSpeed tree for games

Spark-ARSpark AR, VR

MariMari

Unity-EngineUnity Engine

Unreal-EngineUnreal Engine

Hours

10 hrs.

10 hrs.

10 hrs.

30 hrs.

100 hrs.

60 hrs.